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authoraszlig <aszlig@redmoonstudios.org>2016-12-17 19:10:12 +0100
committeraszlig <aszlig@redmoonstudios.org>2016-12-17 19:10:12 +0100
commitfed2e3a93c86e5066116836bb8b5629134023840 (patch)
tree05348e0f2f918cf80b67e704c74e94d940640a27 /pkgs/games/humblebundle/fetch-humble-bundle
parentba76ae6065d828b5eec8efd98434d278cdec82ce (diff)
starbound: Update to version 1.2.0
Major upstream changes are:

 * Ancient Vaults: Players who have completed the main storyline can
   visit a mysterious trader on the Outpost who will send them on a
   quest to activate and enter the Ancient Gateways found floating in
   some systems These gateways provide access to Ancient Vaults:
   challenging procedural dungeons left by the ancients, filled with
   dangerous guardians (including procedural bosses!) and fantastic lost
   technologies.

 * Terraforming: Using powerful devices acquired from the Ancient Vaults
   along with a new Essence currency, you can now transform regions or
   whole planets into entirely different biomes Terraformers can be used
   to expand a region across a planet’s surface, replacing natural
   blocks, objects and plant life, and eventually changing the type of
   the planet itself Microformers are consumable single-use terraformers
   which provide even more region types to add to your worlds.

 * Weapon Upgrades: Use the ancient anvil available at the end of
   Ancient Vaults and spend Essence to upgrade your outdated legendary
   weapons, opening up many new options for endgame combat styles

 * Elemental Damage: Monsters now have resistance and weakness to
   elemental damage types, making your choice of weapons more important
   than ever

 * Holiday Spirit: Celebrate the holidays with the variety of festive
   items bought from Space Santa at the Outpost!

The full changelog can be found at:

http://playstarbound.com/starbound-vault-update/

Tested using the games.starbound NixOS test.

Signed-off-by: aszlig <aszlig@redmoonstudios.org>
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