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author | aszlig <aszlig@nix.build> | 2018-08-14 21:30:39 +0200 |
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committer | aszlig <aszlig@nix.build> | 2018-08-14 21:30:39 +0200 |
commit | b466d458a1f806df041728673891eb2b47aceb16 (patch) | |
tree | 2c9c57ded7990170164203b0e61d59db1a0eb998 /pkgs/games/humblebundle/jamestown.nix | |
parent | 2bd3abac58065b79f52986bc1f8b6e02a6eda868 (diff) |
stardew-valley: Update to version 1.3.28
Upstream fixes: * Bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. * Music not playing at the Luau festival and in town. * Clients occasionally crashing in rainy weather. * Server crash when there are no available network adapters. * The load menu showing 'no saved games' while searching for files. * Crash that occurred if you collided with a monster on the first frame you entered a new location. * Robin forgetting that she's meant to upgrade a farmhand cabin if the farmhand disconnects abnormally. * Farmhands not being able to set the next day's weather with rain totems. * Farmhands 'swimming' inside their cabins if they're disconnected while swimming in the spa. * Swimming-related visual bugs in on farmers' faces. * Furniture rotation graphical glitch. * A crash that occurs if you try to copy an invite code while remotely logged into the machine the game is running on. * A German localisation issue with '%Farm' appearing in text instead of the farm's name. * Spouse NPCs not kissing farmers. Also some various internal changes requested on the modding wishlist. The upstream URL with the release notes is: https://community.playstarbound.com/threads/stardew-valley-multiplayer-known-issues-fixes.147892/ Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games/humblebundle/jamestown.nix')
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