diff options
author | aszlig <aszlig@nix.build> | 2019-02-13 19:13:10 +0100 |
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committer | aszlig <aszlig@nix.build> | 2019-02-13 19:13:10 +0100 |
commit | 08fa8b9c604d1127e2d02bf9846b86cb2c9bd12a (patch) | |
tree | d178bd7ef8993a368573a5666b284eb6ea3b0790 /pkgs/games/humblebundle/opus-magnum.nix | |
parent | a9f5e556cf0095be552153ed9e652bbfa82fa08c (diff) |
games: Use "mono" instead of "mono50"
The use of mono50 was just an old relic where I was debugging some issue with a game, but I used it as a template for packaging other games, so it spread throughout the code base. I've tested all these games just to make sure they still work with the latest version. Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games/humblebundle/opus-magnum.nix')
-rw-r--r-- | pkgs/games/humblebundle/opus-magnum.nix | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/pkgs/games/humblebundle/opus-magnum.nix b/pkgs/games/humblebundle/opus-magnum.nix index f7b2a244..07845a68 100644 --- a/pkgs/games/humblebundle/opus-magnum.nix +++ b/pkgs/games/humblebundle/opus-magnum.nix @@ -1,4 +1,4 @@ -{ stdenv, lib, buildGame, fetchHumbleBundle, makeWrapper, mono50 +{ stdenv, lib, buildGame, fetchHumbleBundle, makeWrapper, mono , SDL2, SDL2_image, SDL2_mixer, libvorbis }: @@ -34,7 +34,7 @@ buildGame rec { cp -rvt "$out/share/opus-magnum" Content PackedContent cp -rvt "$out/libexec/opus-magnum" Lightning.exe* Ionic.Zip.Reduced.dll - makeWrapper ${lib.escapeShellArg mono50}/bin/mono "$out/bin/opus-magnum" \ + makeWrapper ${lib.escapeShellArg mono}/bin/mono "$out/bin/opus-magnum" \ --add-flags "$out/libexec/opus-magnum/Lightning.exe" \ --run "cd '$out/share/opus-magnum'" ''; |