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author | aszlig <aszlig@nix.build> | 2020-11-10 08:16:03 +0100 |
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committer | aszlig <aszlig@nix.build> | 2020-11-10 08:43:44 +0100 |
commit | 5128d3a1eaa741864dac3771aafb0b5326e33b76 (patch) | |
tree | abb2c2fc26ba3e2b8cc02a06fc1fb47fa0747b8b /pkgs/games/itch/fetch-itch | |
parent | 66ae8ae823993c4e71e882822d924342cea43a60 (diff) |
games/starbound: Update to version 1.4.4
I already updated the game a while ago, but didn't commit it yet and since the update has been out since a year, I think it's time to actually update it here as well (shame on me). This essentially includes the "new" bounty hunter update from June 2019, which has a lot of changes. So instead of including the changelog here, I'm hereby referring to the upstream release announcement: https://playstarbound.com/starbound-1-4-bounty-hunter-update/ I also changed the -Werror flag in the preloader to -Wall, since the errors/warnings we're getting are false-positives: error: '__builtin_strncpy' specified bound depends on the length of the source argument [-Werror=stringop-overflow=] While a warning like this usually is a concern, it's not in our case, since the size of the destination *also* depends on the length of the source argument. Additionally, I changed the test to use the new networking.interfaces.*.ipv4.addresses option instead of the legacy one which has been deprecated for ages. Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games/itch/fetch-itch')
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