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author | aszlig <aszlig@nix.build> | 2017-11-21 07:12:37 +0100 |
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committer | aszlig <aszlig@nix.build> | 2017-11-21 07:44:52 +0100 |
commit | c474d05d7384a4c6f83e53de25fa5fe61f4497e4 (patch) | |
tree | 627313809d591ff683532a7008b38536e287459e /pkgs/games/itch/invisigun-heroes.nix | |
parent | af83c63ef1926a7571943926fbbd08c6c129d737 (diff) |
pkgs/build-unity: Add a saveDir attribute
This is used for sandboxing and instead of letting all Unity games access the data of every other Unity game we now restrict it to its own save directory only. Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games/itch/invisigun-heroes.nix')
-rw-r--r-- | pkgs/games/itch/invisigun-heroes.nix | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/pkgs/games/itch/invisigun-heroes.nix b/pkgs/games/itch/invisigun-heroes.nix index 6bb9b41f..62a9b981 100644 --- a/pkgs/games/itch/invisigun-heroes.nix +++ b/pkgs/games/itch/invisigun-heroes.nix @@ -3,6 +3,7 @@ buildUnity rec { name = "invisigun-heroes"; fullName = "Invisigun Heroes"; + saveDir = "Sombr Studio/Invisigun Heroes"; version = "1.5.70"; src = fetchItch { |