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authoraszlig <aszlig@nix.build>2018-02-08 20:04:07 +0100
committeraszlig <aszlig@nix.build>2018-02-09 16:33:28 +0100
commitb014da8a00032fded8c249bcbe52d80bc9de8e48 (patch)
tree1139db49b6b06ddfbc514bed54faab837f1d656d /pkgs/games/itch
parentaaf8390e5e0eab0d89fdd5c7e40359985871d74f (diff)
pkgs/games/humblebundle: Add Owlboy
Very similar to other games using Mono, but this has a similar problem
to what Opus Magnum had (see 523dcef1f77251a4cfeb3428a0b13c0ec1d9c342)
but instead of using Cecil for patching I'm using LD_PRELOAD instead
because the number of occasions we need to patch is not only higher but
also there are different constructors in use for System.IO.FileStream,
so patching becomes much much harder.

Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games/itch')
0 files changed, 0 insertions, 0 deletions