diff options
author | aszlig <aszlig@redmoonstudios.org> | 2016-02-08 22:15:55 +0100 |
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committer | aszlig <aszlig@redmoonstudios.org> | 2016-02-08 22:15:55 +0100 |
commit | 3c6c1392de4ee4a6c0bb13cb7908f9304d6dd053 (patch) | |
tree | 8eb7abf04eb250e5337c90acb69103adaeeef422 /pkgs/games/steam/fetchsteam | |
parent | 42c3024877bbdd127e7002e35f41cd87aaf792f7 (diff) | |
parent | 5570ec94ffe086f1ff47ad99606d39eb7b815dd1 (diff) |
Merge aszlig/nixgames into vuizvui
This is a subtree merge of the full nixgames repository including history. Right now it isn't linked to vuizvui at all but we're going to do that very soon. The reason why I'm merging both repositories together is that it's easier for me to manage updates and also facilitate contributions by people from the OpenLab. Another reason to merge it is that we can write more generic functions for building both, the games and the rest. Right now the licensing is still the Apache License version 2.0, but we're going to change it to the vuizvui license as well.
Diffstat (limited to 'pkgs/games/steam/fetchsteam')
-rw-r--r-- | pkgs/games/steam/fetchsteam/default.nix | 91 | ||||
-rw-r--r-- | pkgs/games/steam/fetchsteam/downloader.patch | 34 |
2 files changed, 125 insertions, 0 deletions
diff --git a/pkgs/games/steam/fetchsteam/default.nix b/pkgs/games/steam/fetchsteam/default.nix new file mode 100644 index 00000000..cccddb51 --- /dev/null +++ b/pkgs/games/steam/fetchsteam/default.nix @@ -0,0 +1,91 @@ +{ stdenv, runCommand, writeText, fetchFromGitHub, buildDotnetPackage +, username, password +}: + +{ name, appId, depotId, manifestId, sha256, fileList ? [] }: + +let + protobuf-net = buildDotnetPackage rec { + baseName = "protobuf-net"; + version = "2.0.0.668"; + + src = fetchFromGitHub { + owner = "mgravell"; + repo = "protobuf-net"; + rev = "r668"; + sha256 = "1060pihqkbr9pd2z6m01d6fsbc9nj56m6y5a0pch9mqdmviv4896"; + }; + + sourceRoot = "${src.name}/${baseName}"; + }; + + SteamKit2 = buildDotnetPackage rec { + baseName = "SteamKit2"; + version = "1.6.4"; + + src = fetchFromGitHub { + owner = "SteamRE"; + repo = "SteamKit"; + rev = "SteamKit_${version}"; + sha256 = "17d7wi2f396qhp4w9sf37lazvsaqws8x071hfis9gv5llv6s7q46"; + }; + + buildInputs = [ protobuf-net ]; + + xBuildFiles = [ "SteamKit2/SteamKit2.sln" ]; + outputFiles = [ "SteamKit2/SteamKit2/bin/Release/*" ]; + }; + + DepotDownloader = buildDotnetPackage rec { + baseName = "DepotDownloader"; + version = "2.1.1git20160207"; + + src = fetchFromGitHub { + owner = "SteamRE"; + repo = baseName; + rev = "5fa6621d9f9448fcd20c974b427a8bd2cb044cb4"; + sha256 = "0vb566d7x1scd96c8ybq6gdbc2cv5jjq453ld458qcvfy587amfn"; + }; + + patches = [ ./downloader.patch ]; + + postPatch = '' + sed -i \ + -e 's/\(<[Rr]eference *[Ii]nclude="[^", ]\+\)[^"]*/\1/g' \ + -e 's,<[Ss]pecific[Vv]ersion>[Tt]rue</[Ss]pecific[Vv]ersion>,,g' \ + DepotDownloader/DepotDownloader.csproj + sed -i -e 's/ version="[^"]*"//g' DepotDownloader/packages.config + ''; + + buildInputs = [ SteamKit2 protobuf-net ]; + + outputFiles = [ "${baseName}/bin/Release/*" ]; + + # UUUGLY, but I don't want to spend a week trying to get this working + # without that nasty wrapper. + makeWrapperArgs = let + mkMono = name: path: "${path}/lib/dotnet/${name}"; + paths = stdenv.lib.mapAttrsToList mkMono { + inherit SteamKit2 protobuf-net; + }; + monoPath = stdenv.lib.concatStringsSep ":" paths; + in [ "--prefix MONO_PATH : \"${monoPath}\"" ]; + }; + + fileListFile = let + content = stdenv.lib.concatStringsSep "\n" fileList; + in writeText "steam-file-list-${name}.txt" content; + +in with stdenv.lib; runCommand "${name}-src" { + buildInputs = [ DepotDownloader ]; + inherit username password appId depotId manifestId; + outputHashAlgo = "sha256"; + outputHash = sha256; + outputHashMode = "recursive"; +} '' + depotdownloader -app "$appId" -depot "$depotId" -manifest "$manifestId" \ + ${optionalString (fileList != []) "-filelist \"${fileListFile}\""} \ + -username "$username" -password "$password" -dir "$out" + rm -r "$out/.DepotDownloader" + rm "$out/_steam_depot_manifest_$depotId.csv" +'' diff --git a/pkgs/games/steam/fetchsteam/downloader.patch b/pkgs/games/steam/fetchsteam/downloader.patch new file mode 100644 index 00000000..72e5c473 --- /dev/null +++ b/pkgs/games/steam/fetchsteam/downloader.patch @@ -0,0 +1,34 @@ +diff --git a/DepotDownloader/ContentDownloader.cs b/DepotDownloader/ContentDownloader.cs +index 21c317e..81f2a93 100644 +--- a/DepotDownloader/ContentDownloader.cs ++++ b/DepotDownloader/ContentDownloader.cs +@@ -34,7 +34,7 @@ namespace DepotDownloader + public string installDir { get; private set; } + public string contentName { get; private set; } + +- public ulong manifestId { get; private set; } ++ public ulong manifestId { get; set; } + public byte[] depotKey; + + public DepotDownloadInfo(uint depotid, ulong manifestId, string installDir, string contentName) +@@ -198,9 +198,6 @@ namespace DepotDownloader + + static ulong GetSteam3DepotManifest(uint depotId, uint appId, string branch) + { +- if (Config.ManifestId != INVALID_MANIFEST_ID) +- return Config.ManifestId; +- + KeyValue depots = GetSteam3AppSection(appId, EAppInfoSection.Depots); + KeyValue depotChild = depots[depotId.ToString()]; + +@@ -583,6 +580,10 @@ namespace DepotDownloader + ConfigStore.TheConfig.LastManifests[depot.id] = INVALID_MANIFEST_ID; + ConfigStore.Save(); + ++ Console.WriteLine("Latest manifest ID is {0}.", depot.manifestId); ++ if (Config.ManifestId != INVALID_MANIFEST_ID) ++ depot.manifestId = Config.ManifestId; ++ + if (lastManifestId != INVALID_MANIFEST_ID) + { + var oldManifestFileName = Path.Combine(configDir, string.Format("{0}.bin", lastManifestId)); |