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authoraszlig <aszlig@nix.build>2018-09-02 06:00:25 +0200
committeraszlig <aszlig@nix.build>2018-09-02 06:21:19 +0200
commit1b9a4e75553b985a3da5cbcea2f268208ab0c322 (patch)
tree02a9f818f266fed965bd2b9c4206c18f91957602 /pkgs/games/steam
parent2dd76c128e64148731aa3bc8a37480581dc5f4e4 (diff)
games/wfto: Update to version 2.0.4
Gameplay/balance changes for units:

  * Archon (Titan)
    * Basic Attack -- Damage decreased from 400 to 350
    * Exterminate -- Damage decreased from 500 to 400

  * Behemoth (Titan)
    * Recuperation (Out of combat health regeneration)
    * Regeneration rate increased from 0.25% to 0.45% of maximum health
      per second
    * Relentless (In combat health regeneration)
    * Regeneration rate increased from 0.025% to 0.045% of maximum
      health per second

  * Eternal (Titan)
    * Time Vortex (Slowing Aura)
    * Now slows enemies by 50% down from 60%

Visual Improvements:

  * The Evil Arcane theme now has its own worker. Evil dorfs arrive!

Audio Changes:

  * Added Additional Unit VO:
    * Democorn
    * Sentinel & Stone Knight
    * Rat
    * Highguard
    * Thunderling

Adjusted VO:

  * Chunder
  * Miscellaneous Improvements
  * Users on all platforms who were suffering from abnormally high GPU
  * Utilisation should no longer suffer from this issue

Bug Fixes:

  * Crashes & Show-stoppers
  * A number of graphics related Linux crashes should no longer occur

Levels / Campaigns:

  * Fix an issue on Level 13 of the War for the Overworld campaign where
    Arcane Templar's shields would appear without their texture

Miscellaneous:

  * Fix some minor warnings

This release also fixes the crash I encountered when adding the game in
54e484fa385b16858bad77041da19c52238ae1c9.

Upstream ticket:

https://brightrockgames.userecho.com/communities/1/topics/4685-x

Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games/steam')
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