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author | aszlig <aszlig@nix.build> | 2018-02-03 12:26:53 +0100 |
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committer | aszlig <aszlig@nix.build> | 2018-02-04 03:40:33 +0100 |
commit | dc827486365b3e2d47c32ea5b11f7f539fd621b0 (patch) | |
tree | 4db1311e97d49d7c50afe175b07770bd749ff455 /pkgs/games/steam | |
parent | af9b0f092b75279b098baea1361acc3915efbfda (diff) |
games/opus-magnum: Update to latest version
Upstream changelog summarized: * Switch to DirectSound on Windows. * Remove iron-on patch link. * The Hexstabilized Salt puzzle now requires 18 outputs instead of 6. * Add a new journal issue that is entirely production puzzles. * Add a hidden option that will hopefully fix some of the sound issues that were introduced when we rewrote our audio backend. * Add a new issue to the journal with some "battlefield medicine" themed puzzles. * The game's content files are now opened as read-only, which should hopefully fix some of the antivirus-related crashes some players have been experiencing. * Atom spawn/consume effects on glyphs are now cleared when the simulation is stopped, which should fix a bug causing "ghost atoms" to linger on the board. I've made this summary by picking the relevant parts of the upstream Steam announcement page at: http://steamcommunity.com/games/558990/announcements The best part about the changes is that content files are now opened read-only, so we can finally drop all that patching. This also is the first time I can say something positive about AV software, so thanks for bugging Zachtronics into fixing this issue for Nix as well :-) Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games/steam')
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