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authoraszlig <aszlig@nix.build>2019-02-13 19:15:27 +0100
committeraszlig <aszlig@nix.build>2019-02-13 19:15:27 +0100
commit8201859a65c9ceedea4b1743d1bfc2207b4e11bc (patch)
tree920a772606c20ec4438acf4f966f7b6ac2f31c43 /pkgs/games
parent08fa8b9c604d1127e2d02bf9846b86cb2c9bd12a (diff)
monogame-patcher: Fix SHA256 hashes for deps
I checked the archives against the previous versions and the contents
match, however the archives themselves had differences with the file
order so the hashes are different now.

In the long term, we probably should use fetchzip instead so we don't
get a hash mismatch if none of the actual contents change.

Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games')
-rw-r--r--pkgs/games/build-support/monogame-patcher/default.nix4
1 files changed, 2 insertions, 2 deletions
diff --git a/pkgs/games/build-support/monogame-patcher/default.nix b/pkgs/games/build-support/monogame-patcher/default.nix
index 2d5a2b4a..74ad83bf 100644
--- a/pkgs/games/build-support/monogame-patcher/default.nix
+++ b/pkgs/games/build-support/monogame-patcher/default.nix
@@ -10,14 +10,14 @@ buildDotnetPackage {
     (fetchNuGet {
       baseName = "Mono.Cecil";
       version = "0.10-beta7";
-      sha256 = "03bina3llcnylrfrvp5psnwrfn757j7zch5r360rpdn7gmcjjcpl";
+      sha256 = "1ngjxk3wbmdwgsbdpy9yjwgc0ii8xxa78i0h57dia2rjn0gr7bw0";
       outputFiles = [ "lib/net40/*" ];
     })
 
     (fetchNuGet {
       baseName = "CommandLineParser";
       version = "2.2.1";
-      sha256 = "0wf8mzr16d2ni008m60rrk738v8ypk74llk6g8mlyx7rrlchnxaf";
+      sha256 = "02zqp98lzjv4rpjf7jl0hvhda41dlh0dc29axaapq9glk0hbmjzg";
       outputFiles = [ "lib/net45/*" ];
     })
   ];