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authoraszlig <aszlig@nix.build>2020-03-26 04:41:02 +0100
committeraszlig <aszlig@nix.build>2020-03-26 04:44:45 +0100
commitae88abcba275bd769847510c0cc47af4c7766cba (patch)
tree51b19953b33633984f804cb945833b539c7d1210 /pkgs/games
parentdc4f68bf85eda01f79353c993304121ef6b12a48 (diff)
invisigun-heroes: Update to version 1.8.1
Upstream changes for version 1.8.1:

  * IRIS: Fixed crash involving dash on Stage 6
  * EPI: Fixed cluster shots spawning at real Epi's location when
         hitting ghost Epi
  * CONTROLS: Fix loss of subsequent control if pause menu is open when
              a round ends online

Upstream changes for version 1.8.0:

  * UI: Any player can control or skip instant replays after the first
        full viewing
  * UI: Lab hero menu starts with your current hero selected
  * INPUT: More accurate movement tapping when standing still
  * UI: Minor localization edits
  * UI: Pixel alignment visual fix on game mode selector buttons
  * UI: Fixed player selectors sometimes not showing ability text when
        you first join in
  * EPI: Fixed cluster shots hitting ghost Epi instead of real Epi when
         they occupy the same tile
  * EPI: Fixed shield showing for one frame on real Epi when toggling
         off ghost Epi
  * DJAAN-KHE: Fixed being able to trap players when they are in respawn
               invincibility time
  * DJAAN-KHE: Fixed footsteps/surface FX triggering when laying traps
  * GAME: Fixed sometimes not being able to fire when standing in same
          position as a dead player
  * GAME: Fixed edge case that could prevent players from respawning in
          sudden death situations
  * GAME: Fixed edge case where security cameras would fail to rotate
          towards some corners

I also changed the screenshot path to use "$XDG_DATA_HOME/Invisigun
Reloaded", since this is the new location of the "Reloaded" update which
I didn't yet fix.

Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games')
-rw-r--r--pkgs/games/itch/invisigun-heroes.nix6
1 files changed, 3 insertions, 3 deletions
diff --git a/pkgs/games/itch/invisigun-heroes.nix b/pkgs/games/itch/invisigun-heroes.nix
index 15aba338..df531d09 100644
--- a/pkgs/games/itch/invisigun-heroes.nix
+++ b/pkgs/games/itch/invisigun-heroes.nix
@@ -4,14 +4,14 @@ buildUnity rec {
   name = "invisigun-heroes";
   fullName = "Invisigun";
   saveDir = "Sombr Studio/Invisigun Reloaded";
-  version = "1.7.16";
+  version = "1.8.1";
 
   src = fetchItch {
     name = "${name}-${version}.zip";
     gameId = 25561;
     uploadId = 208583;
     version = "v${version}";
-    sha256 = "1flwc5wvw84s53my8v8n402iz6izjs4d4ppffajdv9cg1vs3nbpl";
+    sha256 = "11ik5zi9acpv9gbyra4h6zn223gw18bk56x8rn2vhb291ilmxl5n";
   };
 
   nativeBuildInputs = [ mono monogamePatcher ];
@@ -39,5 +39,5 @@ buildUnity rec {
       FileManagerAdapter_Desktop::ApplicationPath
   '';
 
-  sandbox.paths.required = [ "$HOME/Invisigun Heroes" ];
+  sandbox.paths.required = [ "$XDG_DATA_HOME/Invisigun Reloaded" ];
 }