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author | aszlig <aszlig@redmoonstudios.org> | 2016-09-19 17:05:34 +0200 |
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committer | aszlig <aszlig@redmoonstudios.org> | 2016-09-19 17:10:53 +0200 |
commit | 0034569f32635c4752335ac9e8bfe83e6850d5a2 (patch) | |
tree | e76d5167689127b43de89c810a80c093088430f6 /pkgs/profpatsch | |
parent | 1de5f13475a395d85a70cf6385ce98c2089d3b30 (diff) |
starbound: Update to version 1.1.1
The archive format changed back to zip (as it was prior to version 1.1.0) and there is no longer an "update_tilesets" binary in the upstream distribution. Also a few library dependencies have been changed, so it's no longer sufficient to just provide mesa and SDL2 but we now also need to add a few X libraries. Upstream changes: * Make previously captured monsters and previously completed fossils unlock their relevant collectible entries * Pets and fossils will need to be dropped and picked back up as item drops in order to register as collectables * Better handling of status effects applied by weather, e.g. acid rain * Fix bug with Snuffish and Gosmet not being properly added to monster collection * Fix swapped collection entries for Avian and Apex skeleton fossils * Prevent critters captured in previous versions from also being relocatable * Add a few missing recipe unlocks for cooking recipes to relevant items * Add missing documentation for a few new Lua functions Upstream announcement of version 1.1.1 can be found here: http://playstarbound.com/1-1-1-changelog/ Signed-off-by: aszlig <aszlig@redmoonstudios.org>
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