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* machines/labnet: pull hannswurscht into its own fileProfpatsch2018-06-053-69/+73
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* pkgs/gopass: Rebase patches against version 1.7.1aszlig2018-05-272-14/+14
| | | | | | | | | The patches are basically the same but only the files were moved to a different place in the upstream repository. Tested building and execution. Signed-off-by: aszlig <aszlig@nix.build>
* games/invisigun-heroes: Update to version 1.6.71aszlig2018-05-241-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The hotfix release 1.6.71 contains the following fixes: * UI: Fixed sorting of UI dialogs when in-match * UI: Fixed missing Chinese translation for training menu label * UI: Fixed resolution "free" label value change when changing languages New features in version 1.6.70: * New localization: French * New localization: Chinese * UI: Language selector is presented on first launch * UI: Some title screen layout adjustments for localization (complete reskin later) * CRONUS: Finally has a unique victory pose (like the rest of the cast) Fixes in version 1.6.70: * GAME: GIF export files are properly closed when canceling * GAME: Fixed empty powerup crate falling once on clients if all powerups are disabled * GAME: Fixed not being able to split shots on clients if projectile is already destroyed on the host * GAME: Fixed possibility for two projectiles to create a blast barrier instead of hitting objects * GAME: Fixed missing left ember spawner on The Catacombs * GAME: Random map is refreshed when returning to the lobby from a match * GFX: Fixed the tint of Epi's ghost in his victory pose * UI: "Keyboard" is now properly localized on player selectors * UI: Fixed potential for game to stall if localized text parsing fails in some edge cases * UI: Better spacing in GIF end cards for multi-line Steam usernames * UI: Fixed Connect button being selected after removing IP digits using the GUI * UI: Various minor layout fixes for different locales * UI Fixed ready up indicator minor scaling issues * AUDIO: Fixed replays always playing SFX at max volume * EPI: Fixed ghost Epi getting hit instead of real Epi if standing in the same spot Full upstream change log: https://s3-us-west-1.amazonaws.com/sombr-invisigun/messages/ReleaseNotes.txt Signed-off-by: aszlig <aszlig@nix.build>
* machines/mikiya: set static IP address for initrdProfpatsch2018-05-231-2/+1
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* fuuuuProfpatsch2018-05-231-1/+1
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* machines/mikiya: add ethernet dev kernel module to initrdProfpatsch2018-05-231-0/+3
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* machines/mikiya: wait, until mapper device is unlockedProfpatsch2018-05-231-1/+7
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* machines/mikiya: fix eval error & add /bootProfpatsch2018-05-231-1/+6
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* machines/mikiya: add hardware-config.nixProfpatsch2018-05-231-1/+10
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* machines/profpatsch: add mikiyaProfpatsch2018-05-232-0/+69
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* machines/katara: change to new SSDProfpatsch2018-05-231-5/+8
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* pkgs/profpatsch: update Droopy forkProfpatsch2018-05-231-2/+2
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* tests/starbound: Fix evaluationaszlig2018-05-201-1/+1
| | | | | | | | | | This was an error I made in 7b7f782c93fafe2c42f882b933cf49ba99e3e3bc. Basically the change was to replace "import ../../nixpkgs-path.nix" by thu "nixpkgsPath" argument, but I forgot to remove the ".nix" and it became "nixpkgsPath.nix". Signed-off-by: aszlig <aszlig@nix.build>
* games/stardew-valley: Mark beta as lowPrioaszlig2018-05-191-1/+3
| | | | | | | This is to make sure that noone accidentally installs this either via "nix-env -i" or via "nix-env -u". Signed-off-by: aszlig <aszlig@nix.build>
* games/stardew-valley: Add multiplayer betaaszlig2018-05-192-7/+37
| | | | | | | | | | This adds version 1.3.11 of the ongoing multiplayer beta, so it can be conveniently installed via Nix :-) I haven't tested this a whole lot, only started a new farm, walked around and that's it. Signed-off-by: aszlig <aszlig@nix.build>
* pkgs/fetch-gog: List more download typesaszlig2018-05-191-1/+1
| | | | | | | | | | | So far we only showed the main installer packages that are available for a certain game. However there are other things such as downloadable content and related products that we might be interested in. I needed this mainly because the Stardew Valley beta download is listed as bonus content. Signed-off-by: aszlig <aszlig@nix.build>
* games/stardew-valley: Add libGL to LD_LIBRARY_PATHaszlig2018-05-171-1/+2
| | | | | | | | | | | I haven't bisected this to know the exact commit that made this change necessary, but it might be that SDL2 now no longer propagates libGL anymore. If this is the case for other games as well, I might want to do a bisect, but for now let's just fix it. Signed-off-by: aszlig <aszlig@nix.build>
* games/liads: Add sandbox path for XDG_DATA_HOMEaszlig2018-05-171-1/+3
| | | | | | | Unlike the other Unity3D games, LIADS writes settings and save files to XDG_DATA_HOME, so we need to add it to the required sandbox paths. Signed-off-by: aszlig <aszlig@nix.build>
* machines/{titan,eris}: Remove claws-maildevhell2018-05-152-2/+0
| | | | | Now that the mutt configuration works like a charm again, we can finally remove claws-mail.
* machines/titan: Reduce to only two additional DNSdevhell2018-05-131-1/+1
| | | | | Apparently only three primary DNS servers allowed, so we'll reduce it to whatever DHCP offers plus two of our own definition.
* machines/titan: Replace fallbackDnsdevhell2018-05-131-5/+2
| | | | | | | | The original idea was to have globally reachable nameservers as fallback, but really this isn't what I wanted. I want to have nameservers additionally to the ones provided by DHCP, but in case the one provided by DHCP does not deliver the resolve, the other primary nameservers here will be queried instead.
* machines/titan: Fix eval erroraszlig2018-05-131-1/+1
| | | | | | | Attribute set entry wasn't closed with a semicolon. Signed-off-by: aszlig <aszlig@nix.build> Cc: @devhell
* machines/titan: Replace nameservers w/ fallbackDnsdevhell2018-05-131-2/+3
| | | | | Let's try to take the DHCP supplied nameservers and add defined ones as fallback in systemd-resolved.
* profiles/workstation: Use gopass from Vuizvuiaszlig2018-05-111-1/+1
| | | | | | | D'oh, I accidentally added the original package *after* creating the patched one. Signed-off-by: aszlig <aszlig@nix.build>
* machines/titan: Add signal-desktopdevhell2018-05-081-1/+2
| | | | | Family members won't use jabber clients, but will happily use Signal. Oh well. Better than nothing.
* profiles/managed: Add kdepim-addonsaszlig2018-05-081-0/+1
| | | | | | This is needed in order to add locations to contacts in KAddressbook. Signed-off-by: aszlig <aszlig@nix.build>
* profiles/managed: Add kontact to systemPackagesaszlig2018-05-081-0/+1
| | | | | | | This is probably the main part of the KDE PIM suite, so it really makes sense to add this to managed machines as they're end user oriented. Signed-off-by: aszlig <aszlig@nix.build>
* games/liads: Update to version 1.4.5 (2018-04-27)aszlig2018-05-061-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Changes since version 1.3.2 (2016-01-20): 1.4.5 (2018-04-27) * Removed Google Analytics. * macOS build now supports 64-bit. * Minor localization fixes. 1.4.4 (2016-09-07) * XInput now enabled by default on Windows (bypasses some controller problems with Windows 10 Anniversary). * Fixed phantom inputs when using XInput. * Fixed -debuginput launch option not working when XInput is enabled. * Added -disabledpad launch option to disable default mapping of the d-pad. * Updated input device profiles. 1.4.3 (2016-07-22) * Added debug option to get more information about attached controllers (available by launching with the argument "-debuginput") * Updated input device profiles 1.4.2 (2016-07-12) * Better handling of unrecognized controllers * Better support for the Steam Controller on Mac 1.4.0 (2016-05-12) * Four player support! * New playable character skins * Difficulty balances * Automatic support for many controllers (including PlayStation controllers) with no need to manually remap buttons * Support for XInput controllers and rumble (Windows only) * Displays PlayStation button prompts when using PlayStation controllers * Better compatibility with non-standard controllers * Steam Cloud saves are synced cross-platform * Ability to cap frame rate when vsync is disabled Signed-off-by: aszlig <aszlig@nix.build>
* machines/tyree: Add auxiliary pkgs around KMyMoneyaszlig2018-05-061-1/+2
| | | | | | | | Those are useful for HBCI/FinTS support and scraping other banking websites. KGPG is for encrypting the ledger. Signed-off-by: aszlig <aszlig@nix.build> Cc: @brokkoliberta
* Revert "machines/tyree: Add Microsoft Core Fonts"aszlig2018-05-061-3/+1
| | | | | | | | | | This reverts commit d813e5de7f84ad57d25b5c0ec95c2098204e976b. Turns out that the machine's owner has found an alternative font already installed on the system, so we don't need proprietary fonts, yay! Signed-off-by: aszlig <aszlig@nix.build> Cc: @brokkoliberta
* machines/tyree: Add Microsoft Core Fontsaszlig2018-05-061-1/+3
| | | | | | | | | | I thought about whether this would be a good idea to generally add this to the managed profile, but didn't do so because we don't want to encourage users to use proprietary fonts if possible. If requested we can still add it on a by-machine basis. Signed-off-by: aszlig <aszlig@nix.build> Cc: @brokkoliberta
* machines/tyree: Add KMyMoney to systemPackagesaszlig2018-05-061-1/+1
| | | | | | | This has been on the machine for a while and it's now in nixpkgs master. Signed-off-by: aszlig <aszlig@nix.build> Cc: @brokkoliberta
* core/tests: Remove test for fleetaszlig2018-05-051-3/+0
| | | | | | | | | | | This has been removed in NixOS/nixpkgs@c3eefe801a55586445125d49f159c1c0. @xeji writes in NixOS/nixpkgs#39991: > fleet is deprecated and unmaintained upstream. panamax is broken and > depends on fleet. Remove packages, modules and tests. Signed-off-by: aszlig <aszlig@nix.build>
* machines/titan: Enable CUPSdevhell2018-05-041-1/+4
| | | | Additionally let's enable Brother HL-1110 drivers.
* profiles/packages: Switch to the newest LOdevhell2018-05-021-1/+1
| | | | | Let's stay up-to-date with LO because there should be some enhancements with MS Office formats in the newest version.
* pkgs/vim: Don't autoalign Ledger files anymoreaszlig2018-05-021-2/+1
| | | | | | | | | | | I've introduced this in 45aab49b33ab2cd4c327b996d6924f104b038193. It turns out that autocomplete_and_align when leaving insert mode is more annoying than useful, because first of all I use hledger and it's syntax additions and second I also use different currencies, which then get aligned and autocompleted into "something with EUR". Signed-off-by: aszlig <aszlig@nix.build>
* machines/labnet: comment out stackenblockenProfpatsch2018-05-012-5/+7
| | | | | Not used at the moment (but might be in the future) and needs module import fixes.
* machines/profpatsch/pkgs: nix with syntax fixProfpatsch2018-05-011-0/+9
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* machines/katara: weechat notification script user serviceProfpatsch2018-05-011-6/+21
| | | | | | weechat is running on my server with a script enabled that pushes notifications to a unix socket. This user service opens an ssh connection and forwards the socket to a local script, which pushes to libnotify when a message arrives.
* machines/katara: rm twmn notify daemon, add dunst (user service)Profpatsch2018-05-011-3/+16
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* machines/katara: custom NIX_PATHProfpatsch2018-05-011-2/+9
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* machines/katara: add user services for pyrnotifyProfpatsch2018-05-013-1/+88
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* profiles/packages: Add neofetchdevhell2018-05-011-0/+1
| | | | Sometimes it is quite useful.
* machines/titan: Try 1.1.1.1 for DNSdevhell2018-05-011-1/+1
| | | | Let's see how cloudflare's DNS behaves.
* profiles/packages: Add some (hopefully) useful toolsdevhell2018-05-011-0/+6
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* pkgs/sandbox: Fix and pass through .desktop filesaszlig2018-04-292-23/+78
| | | | | | | | | | | | | | Since the introduction and move of a few packages to use the sandbox, we no longer have XDG desktop entries, because the sandbox only creates wrappers for all programs in $drv/bin. This now also copies the XDG desktop files and replaces absolute paths to binaries to refer to the sandboxed binaries. I also modified the test to go through the XDG desktop file by default so we can ensure that this works properly. Signed-off-by: aszlig <aszlig@nix.build>
* profiles/workstation: Switch to gopassaszlig2018-04-292-1/+2
| | | | | | | | Even though gopass is more complex than pass, it's also less fragile because it's written in a reasonably type-safe language rather than being a giant shell script that relies on lots of external commands. Signed-off-by: aszlig <aszlig@nix.build>
* pkgs/aszlig: Add gopass with custom patchesaszlig2018-04-294-1/+47
| | | | | | | | | | | I only want gopass to use ASCII symbols. This is something I already hated in pass, but I never changed it. By switching to gopass now, it's a great opportunity to change it. Second, I use "less -R" as a pager, which supports color so there really is no need to disable colors before piping it to my pager. Signed-off-by: aszlig <aszlig@nix.build>
* pkgs/grandpa: Only build for x86_64-linuxaszlig2018-04-291-0/+2
| | | | | | | | The build for i686-linux has been failing for a while and the program is actually only used on x86_64-linux machines, plus I'm not maintaining it anymore. Signed-off-by: aszlig <aszlig@nix.build>
* core/tests: Fix predictable-interface-names testsaszlig2018-04-291-2/+15
| | | | | | | Those also have subtests and they also test different variations of options, so let's actually create a check for every single variations. Signed-off-by: aszlig <aszlig@nix.build>