| Commit message (Collapse) | Author | Age | Files | Lines |
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The patch I added to xournal was for keeping the aspect ratio when
annotating PDFs with images. However, looking at xournal++ the aspect
ratio is kept by default when resizing via corners so the patch is not
needed.
Since I don't really care a lot whether it's xournal or xournal++ and as
long as it does the very little things I intend to use it for, I don't
mind if it has too many features for my taste.
Signed-off-by: aszlig <aszlig@nix.build>
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Knew I forgot something in the last clean-up.
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We'll need these to replace docker.
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Still a continuation of some housekeeping.
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I think I'll switch to `podman` now. I was never a fan of docker needing
a daemon to begin with.
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Fixed for newer cow versions
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This is now on par with the original script in
https://github.com/Profpatsch/dotfiles/blob/a25c6c419525bef7ef5985f664b058dc9eb919e9/scripts/scripts/xdg-open
Eventually it should probably migrate away from a generated bash
script, but for now it’s fine.
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Like a normal `import`, but for dhall files. `importDhall2` can
additionally handle dependencies and additional source files, though
the interface is not stable yet.
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In 7faaaab0af1e30bdfb72eca02abdfe92efefe4e0, I've changed the TERM
variable to contain "xterm-256color".
However, in our shell initialisation, we check whether $TERM is "xterm"
rather than whether $TERM *starts* with xterm.
Doing the latter fixes title setting and home/end keys in Vi normal
mode.
Signed-off-by: aszlig <aszlig@nix.build>
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The import list of list.go has changed upstream, so the rebase of this
patch doesn't change anything in its functionality but just makes sure
that it applies against gopass version 1.9.0.
Signed-off-by: aszlig <aszlig@nix.build>
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This is quite useful in CSS files and others to directly highlight the
colours in the actual colour value rather than with the generic colour
of the syntax file.
To make sure we don't break the after/syntax files for Haskell and HTML,
I also changed the way we install those files in the output directory so
that if a file already exists, it is appended to rather than
overwritten.
Signed-off-by: aszlig <aszlig@nix.build>
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We essentially only want to have the ftdetect and syntax files,
everything else is just cruft that is not in any way related to Vim.
Ideally we want to do a whitelist approach instead of the "remove
everything unneeded" we're doing right now, but since I don't want to
refactor the whole Vim expression I'll leave it the dirty[TM] way.
Signed-off-by: aszlig <aszlig@nix.build>
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So far I've been fine with just everything using 16 colours, but since
I'm even using 256 colours in my own ASCII art spriting engine I think I
can safely enter the 90ies and get some more colours.
Of course, the XTerm version I'm using is already supporting 256 colors,
it's just that the terminfo entry doesn't say so.
Signed-off-by: aszlig <aszlig@nix.build>
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A while ago, p7zip has been marked as insecure[1], and while I didn't
use p7zip for any real archives, I used it for unrelated things like
executables and ISO9660 images and of course occasionally also 7z files.
While I haven't done extensive testing with unar, it does seem to have a
similar feature set when it comes to non-archive formats and also has
support for 7z archives as well.
[1]: https://github.com/NixOS/nixpkgs/commit/aa80b4780d849a00d86c28d6b3c
Signed-off-by: aszlig <aszlig@nix.build>
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The option has been renamed[1] from just "docker-containers" to
"virtualisation.oci-containers.containers", so our checks no longer
evaluate.
[1]: https://github.com/NixOS/nixpkgs/commit/2f7747526cc80844a506c4aa147
Signed-off-by: aszlig <aszlig@nix.build>
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This reverts commit 5557cd782a1ce6bcee0c907ba6349c13da2f82db.
Massive brainfart.
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Upstream changed `virtualisation.docker` to
`virtualisation.oci-container` in [1], so naturally we'll need to rename
it here too.
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Unfortunately, development has seemingly ceased and has been marked as
insecure in aa80b4780d849a00d86c28d6b3c78a777dd02e9a.
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Headless server for the drawpile shared drawing application.
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More up to date version is available via nixpkgs
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With the merge of [1], the `.enable` check for
`config.services.dokuwiki` has been removed.
[1]: https://github.com/NixOS/nixpkgs/pull/83769
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* Fix couple of build errors with more recent packages
* switch build system to dune
* clean up package
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As with the previous commit, Cloudflare's DNS is already baked into
networkd, so no need to add them anymore.
The change in comment also reflects more accurately now that the virtual
interfaces are to be ignored by networkd.
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Cloudflare's DNS are already baked into networkd as fallback, so there's
no need to still have them explicitly set.
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This option has been dropped upstream in
4732f59226a21b01d630c7ef4fb884bbfbe7dc83
Cc: @aszlig
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Since the latest update to `0.4.0` `lightdm` has added some more
fine-grained options to how the greeter behaves. In this case it added a
border around the password input box which doesn't look nice, so I'm
making it vanish here.
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The nesting.clone and nesting.children options were renamed[1] upstream
and they're now contained in one single submodule option, which means
that for our tests we only need to check for config.specialisation
instead of nesting.clone and nesting.children separately.
[1]: https://github.com/NixOS/nixpkgs/commit/ec2d28e3233c4c04fe6afe13e82
Signed-off-by: aszlig <aszlig@nix.build>
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I've been hardly using it and also it doesn't build at the moment, so
the perfect opportunity to take it out.
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One (or maybe more?) dependency of weboob requires Python 3 and hence
using weboob from python2Packages isn't going to evaluate and instead
result in this error:
error: google-api-core-1.16.0 not supported for interpreter python2.7
Using weboob from python3Packages fixes the eval error.
Signed-off-by: aszlig <aszlig@nix.build>
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It’s not running at the moment.
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If you are whell, you might as well change builders.
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nix-diff is broken atm.
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Since the player's nick name is retrieved via Steam we don't get any
nick name via the DRM-free version.
To cope with this, the nick name is now determined by looking at the
INVISIGUN_NICKNAME and USER if the former is not defined. If people
don't want their local user name to be displayed to others, there is a
setting in the options menu to disable this behaviour.
The reason why I patched the call to Tools::FilterText (which is used
sanitise the nick name) instead of a more specific one is because the
more specific one is optimized out in the build:
IL_0000: ldarg.0
IL_0001: call string class Tools::'?????????'(valuetype '?????????')
IL_0006: call string class Tools::FilterText(string)
IL_000b: ret
So the only way to patch out the call in IL_0001 would be to use
addresses/offsets, which is bound to break in the next upstream version.
However, since the output is essentially wrapped in Tools::FilterText, I
decided to patch that one instead and we simply throw away the argument.
Signed-off-by: aszlig <aszlig@nix.build>
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Filesystem sandbox around zoom-us.
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Upstream changes for version 1.8.1:
* IRIS: Fixed crash involving dash on Stage 6
* EPI: Fixed cluster shots spawning at real Epi's location when
hitting ghost Epi
* CONTROLS: Fix loss of subsequent control if pause menu is open when
a round ends online
Upstream changes for version 1.8.0:
* UI: Any player can control or skip instant replays after the first
full viewing
* UI: Lab hero menu starts with your current hero selected
* INPUT: More accurate movement tapping when standing still
* UI: Minor localization edits
* UI: Pixel alignment visual fix on game mode selector buttons
* UI: Fixed player selectors sometimes not showing ability text when
you first join in
* EPI: Fixed cluster shots hitting ghost Epi instead of real Epi when
they occupy the same tile
* EPI: Fixed shield showing for one frame on real Epi when toggling
off ghost Epi
* DJAAN-KHE: Fixed being able to trap players when they are in respawn
invincibility time
* DJAAN-KHE: Fixed footsteps/surface FX triggering when laying traps
* GAME: Fixed sometimes not being able to fire when standing in same
position as a dead player
* GAME: Fixed edge case that could prevent players from respawning in
sudden death situations
* GAME: Fixed edge case where security cameras would fail to rotate
towards some corners
I also changed the screenshot path to use "$XDG_DATA_HOME/Invisigun
Reloaded", since this is the new location of the "Reloaded" update which
I didn't yet fix.
Signed-off-by: aszlig <aszlig@nix.build>
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