| Commit message (Collapse) | Author | Age | Files | Lines |
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The custom kernel has built in modules for the MMC storage and a small
patch which is essentially diff of the merge of the "drm-intel-fixes"
branch from git://anongit.freedesktop.org/drm-intel against 4.5-rc5.
This is the HEAD of what I have merged:
https://cgit.freedesktop.org/drm-intel/commit/?h=drm-intel-fixes&id=9b18572e83bfd5378b3fcff3acf123f7bddf558a
Eventually these fixes will hit mainline so we can drop them very soon.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
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This may need some calibration as well, but I don't have a stylus to do
it very precisely so I'm leaving this to the defaults because I tried to
calibrate it using my monstrous fingers and it got worse than the
defaults.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
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We already know the display device for this particular type of hardware,
so there is no need to probe different video drivers.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
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We already rotate the fbcon display, but we need to make sure we also
apply the rotation to the X server.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
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This module is for declaratively specifying SDL_GAMECONTROLLERCONFIG, an
environment variable used by SDL 2 to map arbitrary controllers to that
of an XBox reference controller.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
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This should go into its own hardware module, so it might be helpful for
others as well (especially if we're going to put it into upstream
<nixpkgs>).
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
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