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* fetchGog: Default downloadName to "en3installer0"aszlig2020-06-231-1/+0
| | | | | | | | | | | | | Most of the games are using "en3installer0" as the downloadName, so it makes sense to use this as the default, since first of all do not support languages other than English except for a few games (eg. Albion) and second, there is no game with several installer packages to chose from (at least not on top of my head). Even if there would be, it would still be the exception rather than the rule, so let's optimise for the common scenario. Signed-off-by: aszlig <aszlig@nix.build>
* games/gog: Switch everything to gogUnpackHookaszlig2018-07-311-3/+1
| | | | | | | | | | | | | | | | | | For Albion, Settlers 2 and World of Xeen we need to explicitly add gogUnpackHook, because for those the derivation containing the game data is not created via our buildGame wrapper. Everything else is just done by removing unpackCmd and unzip from the package arguments. One exception is Thimbleweed Park, which relied on custom path for unzip in order to get the desktop icon, but with our now hook, we get that icon now in xdg-icon.png with a flat directory structure. I've tested this by building all the games from GOG that we have packaged here. However, I didn't test whether every single one actually runs. Signed-off-by: aszlig <aszlig@nix.build>
* games/gog: Add Dungeons 3aszlig2018-06-281-0/+18
Unfortunately this game doesn't work on my machine, as I don't have support for OpenGL 4.3. However, the game at least gets to the loading screen, so it should work in theory. Signed-off-by: aszlig <aszlig@nix.build>