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Includes changes for upstream release 1.0.1834 and 1.0.1839.
New & Changed Features for version 1.0.1839:
* Two changes were made to data saved for NG+ after completing the
game:
* Level 2 upgrades (Super Upgrade points) are undone and the
upgrade points are refunded. This allows the player to choose
different Level 2 upgrades when starting the NG+ game.
* Ammo, missile, and upgrade counts will only be updated if they
are better than the values saved from the player's previous
run(s).
* Updated Rewired input manager, providing support for 3Dconnexion
devices such as Space Mouse, Space Explorer, Space Navigator, etc.
Fixes for version 1.0.1839:
* Fixed the problem with user levels not working on Linux.
* NG+ now works add-on missions.
* Add-on levels are ignored if they have the same name as an existing
level.
* The correct ending is now played for Cronus NG+.
* Fixed survivor pickup error when there was no story text (which
could happen in an add-on level).
* Removed anti-cheat detector warning messages that in certain cases
caused performance issues.
* Fix Save/Load issue with Flak range finder.
* Player is no longer warned about skipping upgrades if all upgrades
have been applied.
* Fixed the orange sky in Phoebe Complex.
* Fixed the flickering light at the start of Level 6.
* Fixed problem of upgrades disappearing in add-on missions.
New & Changed Features for version 1.0.1834:
* Added 17 new cheat codes (total is now 20). We'll probably do
something like announce one new code each day in Discord.
* Pause menu and end level menu shows 'Cheater' if cheat code used.
* Added Valkyrie to some CM levels, and added Phantom to more CM
levels.
* Made [Backspace] act like [Delete] on Mac.
* Post-level and post-mission results show times in line with the
speedrun timer.
* Added stars in the sky in 4 CM levels, 3 MP levels, and 5 SP levels.
Fixes for version 1.0.1834:
* Fixed an issue in NG+ with reactors doubling their health after each
save/load.
* Fixed an issue with doors getting erroneously locked after
save/load.
* Fixed a mixup with black/grey decals.
* Fixed missing boss music in NG+ level 15.
* Fixed issue with 'last' weapon available in CM not being randomly
chosen.
* Fixed Vortex and Lancer (and Timebomb in some situations) not
spawning in CM.
* Fixed an issue with not dying in certain situations on Linux in
non-English after loading a saved game.
* Fixed invisible weapons in MP
Signed-off-by: aszlig <aszlig@nix.build>
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