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* stardew-valley-beta: Update to version 1.3.18aszlig2018-06-191-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | While it would be preferrable to have the current version (1.3.19, which is not available for GOG GNU/Linux users right now), this update at least fixes a few of the more nastier bugs. Fixes for 1.3.12 (22 May 2018): * All players seeing milking messages * Object desync on farm between players * Lighting issue in spa * Clocks becoming de-synced from server latency (now will disconnect player) * Network usage high when NPCs moving * Delay when using bombs * Hidden mines ladder to skull cavern * Erroneous thunderstorm weather forecast in summer Fixes for 1.3.13 (24 May 2018): * Added separate chests in the mines for each player * Fishing tent control lock up * Duplicate cursors in minigames * Crashes buying furniture * Freeze ups when fishing during events * Crash caused by ordering a building construction the day before a festival * Crash breaking certain objects in the skull cavern * Horse-related bugs with movement between screens/clipping Fixes for 1.3.14 (25 May 2018): * Re-enabled moving & demolishing buildings in multiplayer (although only host can do it) * Staircases appearing at the bottom of the mines * Mermaid show not playing if volume is muted * Added a quest to hint at the magnifying lens * Crash when selling lots of items to Pierre / through the shipping bin Fixes for 1.3.15 (30 May 2018): * Bundle menu is usable for clients outside of the community center * Break-up event has been made less harsh * Crash upon returning to a level of the mines with a chest, after having just been in it * Machines breaking themselves sometimes when you're near torches * Crash caused by attempting to load a quest that hasn't been localized yet * Monster cries being heard outside of the mines Fixes for 1.3.16 (05 June 2018): * Client 'introductions' quest tracking the wrong number of villagers * Cabin fridges emptying when host reloads * Secret Santa assignments changing * Items missing from festival shops playing in Chinese * Fishing tackle traded breaking after one use * Tree seeds not harvestable in multiplayer * Spouse position issues * Players stuck in wall after Emily's 10 heart event * Wallpaper/Floors vanishing and resetting * Host and client don't sync if a ladder or shaft spawns * Slimes aggroing player during secret woods event * Horse becomes unmountable after entering a new location * Horses vanish when jumping between two quickly Fixes for 1.3.17 (07 June 2018): * Farmhands not able to interact with bundles inside community center * Farmhand tools disappearing after logging out while being upgraded * Museum donations disappearing * Farmhand profession sale bonuses not applying * Artifact donation message appears in English for all languages * Profit margin mistranslated in German * Character names appearing in English while playing non-English character languages * Unable to walk through animals while inside a building * Bug which could make farm animals disappear * Baby gender assignment issue for player/player newborns This releaso also contains a new feature: * Invite code now copyable to clipboard Fixes for 1.3.18 (12 June 2018): * Active players can cancel new player creation for farmhands * Mouseover hover missing for buffs * Horse footsteps using wrong sounds * Crash whenever Marlon's name is used * NPCs end of route animation playing at double speed for clients * NPC positions not syncing at end of route animations (multiple NPCs) * Extra tools spawning overnight if another player has them * Gift giving not properly resetting after upgrading from 1.2 to 1.3 * Mistranslated pt-br seed disc saying to plant in winter * Spa sign in English while playing in Chinese * Proposals cannot be canceled * Fishing rod event not triggering for farmhand * Machines producing 'empty' products Signed-off-by: aszlig <aszlig@nix.build>
* games/stardew-valley: Add multiplayer betaaszlig2018-05-191-7/+36
| | | | | | | | | | This adds version 1.3.11 of the ongoing multiplayer beta, so it can be conveniently installed via Nix :-) I haven't tested this a whole lot, only started a new farm, walked around and that's it. Signed-off-by: aszlig <aszlig@nix.build>
* games/stardew-valley: Add libGL to LD_LIBRARY_PATHaszlig2018-05-171-1/+2
| | | | | | | | | | | I haven't bisected this to know the exact commit that made this change necessary, but it might be that SDL2 now no longer propagates libGL anymore. If this is the case for other games as well, I might want to do a bisect, but for now let's just fix it. Signed-off-by: aszlig <aszlig@nix.build>
* pkgs/games/gog: Add Stardew Valleyaszlig2018-02-221-0/+46
This is quite straightforward and very similar to most other Mono games and even uses XDG directories already. Signed-off-by: aszlig <aszlig@nix.build>