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There are a lot of Unity games out there, so it's a good idea to have a
generic builder just for Unity, which we then can apply to a lot more
games.
Right now this is a pretty basic abstraction which I've only tested with
Invisigun Heroes.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
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The full upstream changes are a bit long to list here between 1.5.1 and
1.5.30, so here are the release notes from the official site:
http://www.sombr.com/pub/SIG/tools/ReleaseNotes.php
We're now using a version attribute for the fetchItch function, so that
future updates won't break the package expression.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
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This introduces support for fetching games from itch.io, because the
Humble Bundle version unfortunately only provides a Steam key and we
obviously don't want that.
I only played two levels, but so far it works as intended.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
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