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* pkgs/sandbox: Add handling for XDG_CACHE_HOMEaszlig2017-11-301-1/+17
| | | | | | | | | | | | We only handle XDG_DATA_HOME and XDG_CONFIG_HOME, but we've missed XDG_CACHE_HOME. While the latter is used very rarely as it doesn't matter a lot if it ends up within a tmpfs anyway. However if the cache directory gets pretty large we might run out of space. Not only do we now have proper fallbacks but this also adds tests for all of the XDG environment variables we're using. Signed-off-by: aszlig <aszlig@nix.build>
* tests/sandbox: Use top-level buildSandboxaszlig2017-11-301-2/+1
| | | | | | | | In 38d3fe573f4d0ad2115eaca71a0b8f67fd01a580 we have moved the sandbox builder to the top-level vuizvui namespace so we no longer need to do weird workarounds by providing an empty game configuration. Signed-off-by: aszlig <aszlig@nix.build>
* tests/games/sandbox: Rename to tests/sandboxaszlig2017-11-211-0/+42
We have excluded all tests within the games directory from being built by Hydra, rightfully so because they're proprietary. However our sandbox is *not* proprietary so we want to have it tested. Besides, we might want to use that sandbox for other things rather than just games in the future, which saves us that rename later ;-) Signed-off-by: aszlig <aszlig@nix.build>