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path: root/pkgs/games/build-support/monogame-patcher/src/patcher.csproj
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"
         DefaultTargets="Build">

  <Import Project="$(MSBuildToolsPath)/Microsoft.CSharp.targets" />

  <ItemGroup>
    <Compile Include="patcher.cs"/>
    <Compile Include="assembly-info.cs"/>
  </ItemGroup>

  <PropertyGroup>
    <!-- I *hate* those long lines with a passion, so let's concat them -->
    <Blurb>, Culture=neutral, PublicKeyToken=</Blurb>

    <CecilInfo>Version=0.10.0.0$(Blurb)50cebf1cceb9d05e</CecilInfo>
    <CmdLineInfo>Version=2.2.1.0$(Blurb)de6f01bd326f8c32</CmdLineInfo>
  </PropertyGroup>

  <ItemGroup>
    <Reference Include="Mono.Cecil, $(CecilInfo)">
      <SpecificVersion>False</SpecificVersion>
      <Private>True</Private>
    </Reference>
    <Reference Include="Mono.Cecil.Rocks"/>
    <Reference Include="CommandLine, $(CmdLineInfo)">
      <SpecificVersion>False</SpecificVersion>
      <Private>True</Private>
    </Reference>
  </ItemGroup>

  <PropertyGroup>
    <AssemblyName>monogame-patcher</AssemblyName>
    <OutputType>Exe</OutputType>
    <OutDir>bin/Release/</OutDir>
    <OutputPath>bin/Release</OutputPath>
    <WarningLevel>4</WarningLevel>
    <Optimize>true</Optimize>
  </PropertyGroup>
</Project>