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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"
DefaultTargets="Build">
<Import Project="$(MSBuildToolsPath)/Microsoft.CSharp.targets" />
<ItemGroup>
<Compile Include="assembly-info.cs"/>
<Compile Include="options.cs"/>
<Compile Include="patcher.cs"/>
</ItemGroup>
<PropertyGroup>
<!-- I *hate* those long lines with a passion, so let's concat them -->
<Blurb>, Culture=neutral, PublicKeyToken=</Blurb>
<CecilInfo>Version=0.10.0.0$(Blurb)50cebf1cceb9d05e</CecilInfo>
<CmdLineInfo>Version=2.2.1.0$(Blurb)de6f01bd326f8c32</CmdLineInfo>
</PropertyGroup>
<ItemGroup>
<Reference Include="Mono.Cecil, $(CecilInfo)">
<SpecificVersion>False</SpecificVersion>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Rocks, $(CecilInfo)">
<SpecificVersion>False</SpecificVersion>
<Private>True</Private>
</Reference>
<Reference Include="CommandLine, $(CmdLineInfo)">
<SpecificVersion>False</SpecificVersion>
<Private>True</Private>
</Reference>
</ItemGroup>
<PropertyGroup>
<AssemblyName>monogame-patcher</AssemblyName>
<OutputType>Exe</OutputType>
<OutDir>bin/Release/</OutDir>
<OutputPath>bin/Release</OutputPath>
<WarningLevel>4</WarningLevel>
<Optimize>true</Optimize>
</PropertyGroup>
</Project>
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