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{ config ? null, pkgs ? import <nixpkgs> {} }:
let
configFilePath = let
xdgConfig = builtins.getEnv "XDG_CONFIG_HOME";
fallback = "${builtins.getEnv "HOME"}/.config";
basedir = if xdgConfig == "" then fallback else xdgConfig;
in "${basedir}/nixgames.nix";
configFile = if !builtins.pathExists configFilePath then throw ''
The config file "${configFilePath}" doesn't exist! Be sure to create it and
put your HumbleBundle email address and password in it, like this:
{
humblebundle.email = "fancyuser@example.com";
humblebundle.password = "my_super_secret_password";
}
'' else configFilePath;
baseModule = { lib, ... }: {
options = {
packages = lib.mkOption {
type = lib.types.attrsOf lib.types.unspecified;
default = {};
description = "Available collections of games.";
};
};
config._module.args.pkgs = let
mkBuildSupport = super: let
self = import ./build-support {
inherit (super) config;
callPackage = lib.callPackageWith (super // self);
};
in self;
in pkgs // (mkBuildSupport pkgs) // {
pkgsi686Linux = pkgs.pkgsi686Linux
// (mkBuildSupport pkgs.pkgsi686Linux);
};
};
in (pkgs.lib.evalModules {
modules = [
(if config == null then configFilePath else config)
baseModule ./humblebundle ./steam ./itch
];
}).config.packages
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