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authorLuka Blaskovic <lblasc@tvbeat.com>2020-01-18 18:12:03 +0000
committerworldofpeace <worldofpeace@protonmail.ch>2020-01-30 18:35:30 -0500
commit8acbff31fb2d64cf3314a2fca24383e5f4971af4 (patch)
treecfb1f26244afa0252e929a8554e4b303eb6096b0 /pkgs/games/ue4/default.nix
parentfd614a8e8fd557ff629457894a26c1454e4337aa (diff)
ue4: use default llvm
Diffstat (limited to 'pkgs/games/ue4/default.nix')
-rw-r--r--pkgs/games/ue4/default.nix4
1 files changed, 2 insertions, 2 deletions
diff --git a/pkgs/games/ue4/default.nix b/pkgs/games/ue4/default.nix
index a32da556cc90d..5eb97e991892b 100644
--- a/pkgs/games/ue4/default.nix
+++ b/pkgs/games/ue4/default.nix
@@ -1,4 +1,4 @@
-{ stdenv, writeScript, fetchurl, requireFile, unzip, clang_35, mono, which,
+{ stdenv, writeScript, fetchurl, requireFile, unzip, clang, mono, which,
   xorg, xdg-user-dirs }:
 
 let
@@ -70,7 +70,7 @@ stdenv.mkDerivation rec {
 
     cp -r . "$sharedir"
   '';
-  buildInputs = [ clang_35 mono which xdg-user-dirs ];
+  buildInputs = [ clang mono which xdg-user-dirs ];
 
   meta = {
     description = "A suite of integrated tools for game developers to design and build games, simulations, and visualizations";