diff options
author | necrophcodr <nc@scalehost.eu> | 2023-06-13 09:18:02 +0200 |
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committer | necrophcodr <nc@scalehost.eu> | 2023-06-13 15:32:14 +0200 |
commit | d6843dc8c3cd9f22fdde1c896a889f3e23de7d71 (patch) | |
tree | 9e0f73534b563d493e86c4b6392aef59e98aa3ad /pkgs/games | |
parent | f5f4bba439da59cc612b2f1cc5798b1960ec1add (diff) |
ironwail: init at 0.7.0
Diffstat (limited to 'pkgs/games')
-rw-r--r-- | pkgs/games/ironwail/default.nix | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/pkgs/games/ironwail/default.nix b/pkgs/games/ironwail/default.nix new file mode 100644 index 0000000000000..f55d72c4a40be --- /dev/null +++ b/pkgs/games/ironwail/default.nix @@ -0,0 +1,91 @@ +{ lib +, stdenv +, SDL2 +, fetchurl +, gzip +, libvorbis +, libmad +, flac +, libopus +, opusfile +, libogg +, curl +, libxmp +, vulkan-headers +, vulkan-loader +, copyDesktopItems +, makeDesktopItem +, pkg-config +}: + +stdenv.mkDerivation (finalAttrs: { + pname = "ironwail"; + version = "0.7.0"; + + src = fetchurl { + url = "https://github.com/andrei-drexler/ironwail/archive/refs/tags/v${finalAttrs.version}.tar.gz"; + hash = "sha256-NBG0wwQWqyGWQYJmiLKfxGxpDJLw7Kwf4EnYd33dOpU="; + }; + + sourceRoot = "${finalAttrs.pname}-${finalAttrs.version}/Quake"; + + nativeBuildInputs = [ + copyDesktopItems pkg-config vulkan-headers + gzip libvorbis libmad flac curl libopus + opusfile libogg libxmp vulkan-loader SDL2 + ]; + + buildFlags = [ + "DO_USERDIRS=1" + # Makefile defaults, set here to enforce consistency on Darwin build + "USE_CODEC_WAVE=1" + "USE_CODEC_MP3=1" + "USE_CODEC_VORBIS=1" + "USE_CODEC_FLAC=1" + "USE_CODEC_OPUS=1" + "USE_CODEC_MIKMOD=0" + "USE_CODEC_UMX=0" + "USE_CODEC_XMP=1" + "MP3LIB=mad" + "VORBISLIB=vorbis" + "SDL_CONFIG=sdl2-config" + "USE_SDL2=1" + ]; + + preInstall = '' + mkdir -p "$out/bin" + mkdir -p "$out/share/quake" + substituteInPlace Makefile --replace "cp ironwail.pak /usr/local/games/quake" "cp ironwail.pak $out/share/quake/ironwail.pak" + substituteInPlace Makefile --replace "/usr/local/games" "$out/bin" + ''; + + enableParallelBuilding = true; + + desktopItems = [ + (makeDesktopItem { + name = "ironwail"; + exec = "quake"; + desktopName = "Ironwail"; + categories = [ "Game" ]; + }) + ]; + + meta = { + description = "A fork of the QuakeSpasm engine for iD software's Quake"; + homepage = "https://github.com/andrei-drexler/ironwail"; + longDescription = '' + Ironwail is a fork of QuakeSpasm with focus on high performance instead of + compatibility. + It features the ability to play the 2021 re-release content with no setup + required, a mods menu for quick access to installation of mods, and ease of + switching to installed mods. + It also include various visual features as well as improved limits for playing + larger levels with less performance impacts. + ''; + + license = lib.licenses.gpl2Plus; + platforms = lib.platforms.linux; + maintainers = [ lib.maintainers.necrophcodr ]; + mainProgram = "quake"; + }; +}) |