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authornecrophcodr <nc@scalehost.eu>2023-06-13 09:18:02 +0200
committernecrophcodr <nc@scalehost.eu>2023-06-13 15:32:14 +0200
commitd6843dc8c3cd9f22fdde1c896a889f3e23de7d71 (patch)
tree9e0f73534b563d493e86c4b6392aef59e98aa3ad /pkgs/games
parentf5f4bba439da59cc612b2f1cc5798b1960ec1add (diff)
ironwail: init at 0.7.0
Diffstat (limited to 'pkgs/games')
-rw-r--r--pkgs/games/ironwail/default.nix91
1 files changed, 91 insertions, 0 deletions
diff --git a/pkgs/games/ironwail/default.nix b/pkgs/games/ironwail/default.nix
new file mode 100644
index 0000000000000..f55d72c4a40be
--- /dev/null
+++ b/pkgs/games/ironwail/default.nix
@@ -0,0 +1,91 @@
+{ lib
+, stdenv
+, SDL2
+, fetchurl
+, gzip
+, libvorbis
+, libmad
+, flac
+, libopus
+, opusfile
+, libogg
+, curl
+, libxmp
+, vulkan-headers
+, vulkan-loader
+, copyDesktopItems
+, makeDesktopItem
+, pkg-config
+}:
+
+stdenv.mkDerivation (finalAttrs: {
+  pname = "ironwail";
+  version = "0.7.0";
+
+  src = fetchurl {
+    url = "https://github.com/andrei-drexler/ironwail/archive/refs/tags/v${finalAttrs.version}.tar.gz";
+    hash = "sha256-NBG0wwQWqyGWQYJmiLKfxGxpDJLw7Kwf4EnYd33dOpU=";
+  };
+
+  sourceRoot = "${finalAttrs.pname}-${finalAttrs.version}/Quake";
+
+  nativeBuildInputs = [
+    copyDesktopItems pkg-config vulkan-headers
+    gzip libvorbis libmad flac curl libopus
+    opusfile libogg libxmp vulkan-loader SDL2
+  ];
+
+  buildFlags = [
+    "DO_USERDIRS=1"
+    # Makefile defaults, set here to enforce consistency on Darwin build
+    "USE_CODEC_WAVE=1"
+    "USE_CODEC_MP3=1"
+    "USE_CODEC_VORBIS=1"
+    "USE_CODEC_FLAC=1"
+    "USE_CODEC_OPUS=1"
+    "USE_CODEC_MIKMOD=0"
+    "USE_CODEC_UMX=0"
+    "USE_CODEC_XMP=1"
+    "MP3LIB=mad"
+    "VORBISLIB=vorbis"
+    "SDL_CONFIG=sdl2-config"
+    "USE_SDL2=1"
+  ];
+
+  preInstall = ''
+    mkdir -p "$out/bin"
+    mkdir -p "$out/share/quake"
+    substituteInPlace Makefile --replace "cp ironwail.pak /usr/local/games/quake" "cp ironwail.pak $out/share/quake/ironwail.pak"
+    substituteInPlace Makefile --replace "/usr/local/games" "$out/bin"
+  '';
+
+  enableParallelBuilding = true;
+
+  desktopItems = [
+    (makeDesktopItem {
+      name = "ironwail";
+      exec = "quake";
+      desktopName = "Ironwail";
+      categories = [ "Game" ];
+    })
+  ];
+
+  meta = {
+    description = "A fork of the QuakeSpasm engine for iD software's Quake";
+    homepage = "https://github.com/andrei-drexler/ironwail";
+    longDescription = ''
+      Ironwail is a fork of QuakeSpasm with focus on high performance instead of
+      compatibility.
+      It features the ability to play the 2021 re-release content with no setup
+      required, a mods menu for quick access to installation of mods, and ease of
+      switching to installed mods.
+      It also include various visual features as well as improved limits for playing
+      larger levels with less performance impacts.
+    '';
+
+    license = lib.licenses.gpl2Plus;
+    platforms = lib.platforms.linux;
+    maintainers = [ lib.maintainers.necrophcodr ];
+    mainProgram = "quake";
+  };
+})