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Diffstat (limited to 'pkgs/applications/emulators/wine/darwin-metal-compat-pre8.12.patch')
-rw-r--r--pkgs/applications/emulators/wine/darwin-metal-compat-pre8.12.patch22
1 files changed, 0 insertions, 22 deletions
diff --git a/pkgs/applications/emulators/wine/darwin-metal-compat-pre8.12.patch b/pkgs/applications/emulators/wine/darwin-metal-compat-pre8.12.patch
deleted file mode 100644
index aaf8a1b89bfdf..0000000000000
--- a/pkgs/applications/emulators/wine/darwin-metal-compat-pre8.12.patch
+++ /dev/null
@@ -1,22 +0,0 @@
-diff --git a/dlls/winemac.drv/cocoa_display.m b/dlls/winemac.drv/cocoa_display.m
---- a/dlls/winemac.drv/cocoa_display.m
-+++ b/dlls/winemac.drv/cocoa_display.m
-@@ -289,7 +289,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
-      * the primary GPU because we need to hide the integrated GPU for an automatic graphic switching pair to avoid apps
-      * using the integrated GPU. This is the behavior of Windows on a Mac. */
-     primary_device = [MTLCreateSystemDefaultDevice() autorelease];
--    if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, primary_device.registryID))
-+    if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, [primary_device registryID]))
-         goto done;
-
-     /* Hide the integrated GPU if the system default device is a dedicated GPU */
-@@ -301,7 +301,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
-
-     for (i = 0; i < devices.count; i++)
-     {
--        if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], devices[i].registryID))
-+        if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], [devices[i] registryID]))
-             goto done;
-
-         if (hide_integrated && devices[i].isLowPower)
-