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{ lib
, fetchFromGitHub
, stdenv
, unzip
, alsa-lib
, gcc-unwrapped
, git
, godot3-export-templates
, godot3-headless
, libGLU
, libX11
, libXcursor
, libXext
, libXfixes
, libXi
, libXinerama
, libXrandr
, libXrender
, libglvnd
, libpulseaudio
, zlib
}:

stdenv.mkDerivation {
  pname = "4d-minesweeper";
  version = "2.0";

  src = fetchFromGitHub {
    owner = "gapophustu";
    repo = "4D-Minesweeper";
    rev = "db176d8aa5981a597bbae6a1a74aeebf0f376df4";
    sha256 = "sha256-A5QKqCo9TTdzmK13WRSAfkrkeUqHc4yQCzy4ZZ9uX2M=";
  };

  nativeBuildInputs = [
    godot3-headless
    unzip
  ];

  buildInputs = [
    alsa-lib
    gcc-unwrapped.lib
    git
    libGLU
    libX11
    libXcursor
    libXext
    libXfixes
    libXi
    libXinerama
    libXrandr
    libXrender
    libglvnd
    libpulseaudio
    zlib
  ];

  buildPhase = ''
    runHook preBuild

    # Cannot create file '/homeless-shelter/.config/godot/projects/...'
    export HOME=$TMPDIR

    # Link the export-templates to the expected location. The --export commands
    # expects the template-file at .../templates/3.2.3.stable/linux_x11_64_release
    # with 3.2.3 being the version of godot.
    mkdir -p $HOME/.local/share/godot
    ln -s ${godot3-export-templates}/share/godot/templates $HOME/.local/share/godot

    mkdir -p $out/bin/
    cd source/
    godot3-headless --export "Linux/X11" $out/bin/4d-minesweeper

    runHook postBuild
  '';

  dontInstall = true;
  dontFixup = true;
  dontStrip = true;

  meta = with lib; {
    homepage = "https://github.com/gapophustu/4D-Minesweeper";
    description = "A 4D Minesweeper game written in Godot";
    license = licenses.mpl20;
    platforms   = platforms.linux;
    maintainers = with maintainers; [ nayala ];
    mainProgram = "4d-minesweeper";
  };
}