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{ autoAddOpenGLRunpathHook
, backendStdenv
, cmake
, cuda_cccl ? null
, cuda_cudart ? null
, cudaFlags
, cuda_nvcc ? null
, cudatoolkit ? null
, lib
, libcublas ? null
, setupCudaHook
, stdenv
}:
backendStdenv.mkDerivation {
pname = "saxpy";
version = "unstable-2023-07-11";
src = ./.;
buildInputs = lib.optionals (cuda_cudart != null) [
libcublas
cuda_cudart
cuda_cccl
] ++ lib.optionals (cuda_cudart == null) [
cudatoolkit
];
nativeBuildInputs = [
cmake
# Alternatively, we could remove the propagated hook from cuda_nvcc and add
# directly:
# setupCudaHook
autoAddOpenGLRunpathHook
] ++ lib.optionals (cuda_nvcc != null) [
cuda_nvcc
] ++ lib.optionals (cuda_nvcc == null) [
cudatoolkit
];
cmakeFlags = [
"-DCMAKE_VERBOSE_MAKEFILE=ON"
"-DCMAKE_CUDA_ARCHITECTURES=${with cudaFlags; builtins.concatStringsSep ";" (map dropDot cudaCapabilities)}"
];
meta = {
description = "A simple (Single-precision AX Plus Y) FindCUDAToolkit.cmake example for testing cross-compilation";
license = lib.licenses.mit;
maintainers = lib.teams.cuda.members;
platforms = lib.platforms.unix;
};
}
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