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{ stdenv
, lib
, libPath
, cudatoolkit
, fetchurl
, autoPatchelfHook
, addOpenGLRunpath
, version
, hash
}:
let
mostOfVersion = builtins.concatStringsSep "."
(lib.take 3 (lib.versions.splitVersion version));
platform = "${stdenv.hostPlatform.parsed.kernel.name}-${stdenv.hostPlatform.parsed.cpu.name}";
in
stdenv.mkDerivation {
pname = "cudatoolkit-${cudatoolkit.majorVersion}-cutensor";
inherit version;
src = fetchurl {
url = if lib.versionOlder mostOfVersion "1.3.3"
then "https://developer.download.nvidia.com/compute/cutensor/${mostOfVersion}/local_installers/libcutensor-${platform}-${version}.tar.gz"
else "https://developer.download.nvidia.com/compute/cutensor/redist/libcutensor/${platform}/libcutensor-${platform}-${version}-archive.tar.xz";
inherit hash;
};
outputs = [ "out" "dev" ];
nativeBuildInputs = [
autoPatchelfHook
addOpenGLRunpath
];
buildInputs = [
stdenv.cc.cc.lib
];
propagatedBuildInputs = [
cudatoolkit
];
# Set RUNPATH so that libcuda in /run/opengl-driver(-32)/lib can be found.
# See the explanation in addOpenGLRunpath.
installPhase = ''
mkdir -p "$out" "$dev"
mv include "$dev"
mv ${libPath} "$out/lib"
function finalRPathFixups {
for lib in $out/lib/lib*.so; do
addOpenGLRunpath $lib
done
}
postFixupHooks+=(finalRPathFixups)
'';
passthru = {
inherit cudatoolkit;
majorVersion = lib.versions.major version;
};
meta = with lib; {
description = "cuTENSOR: A High-Performance CUDA Library For Tensor Primitives";
homepage = "https://developer.nvidia.com/cutensor";
sourceProvenance = with sourceTypes; [ binaryNativeCode ];
license = licenses.unfree;
platforms = [ "x86_64-linux" ];
maintainers = with maintainers; [ obsidian-systems-maintenance ];
};
}
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