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{ stdenv, fetchFromGitHub, qtbase, openscenegraph, mygui, bullet, ffmpeg
, boost, cmake, SDL2, unshield, openal, libXt, pkgconfig }:
let
openscenegraph_ = openscenegraph.overrideDerivation (self: {
src = fetchFromGitHub {
owner = "OpenMW";
repo = "osg";
rev = "2b4c8e37268e595b82da4b9aadd5507852569b87";
sha256 = "0admnllxic6dcpic0h100927yw766ab55dix002vvdx36i6994jb";
};
});
in stdenv.mkDerivation rec {
version = "0.45.0";
name = "openmw-${version}";
src = fetchFromGitHub {
owner = "OpenMW";
repo = "openmw";
rev = name;
sha256 = "1r87zrsnza2v9brksh809zzqj6zhk5xj15qs8iq11v1bscm2a2j4";
};
enableParallelBuilding = true;
nativeBuildInputs = [ pkgconfig ];
buildInputs = [ cmake boost ffmpeg bullet mygui openscenegraph_ SDL2 unshield openal libXt qtbase ];
cmakeFlags = [
"-DDESIRED_QT_VERSION:INT=5"
];
meta = with stdenv.lib; {
description = "An unofficial open source engine reimplementation of the game Morrowind";
homepage = http://openmw.org;
license = licenses.gpl3;
platforms = platforms.linux;
maintainers = with maintainers; [ abbradar ];
};
}
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