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|
{ stdenv
, lib
, fetchFromGitHub
, makeWrapper
, Foundation
, glew
, SDL2
, writeShellScript
}:
let
datadir = "\"\${XDG_DATA_HOME:-$HOME/.local/share}\"/wipeout-rewrite";
datadirCheck = writeShellScript "wipeout-rewrite-check-datadir.sh" ''
datadir=${datadir}
if [ ! -d "$datadir" ]; then
echo "[Wrapper] Creating data directory $datadir"
mkdir -p "$datadir"
fi
echo "[Wrapper] Remember to put your game assets into $datadir/wipeout if you haven't done so yet!"
echo "[Wrapper] Check https://github.com/phoboslab/wipeout-rewrite#running for the required format."
'';
in
stdenv.mkDerivation (finalAttrs: {
pname = "wipeout-rewrite";
version = "unstable-2023-08-13";
src = fetchFromGitHub {
owner = "phoboslab";
repo = "wipeout-rewrite";
rev = "7a9f757a79d5c6806252cc1268bda5cdef463e23";
hash = "sha256-21IG9mZPGgRhVkT087G+Bz/zLkknkHKGmWjSpcLw8vE=";
};
enableParallelBuilding = true;
nativeBuildInputs = [
makeWrapper
];
buildInputs = [
glew
SDL2
] ++ lib.optionals stdenv.hostPlatform.isDarwin [
Foundation
];
installPhase = ''
runHook preInstall
install -Dm755 wipegame $out/bin/wipegame
# I can't get --chdir to not expand the bash variables in datadir at build time (so they point to /homeless-shelter)
# or put them inside single quotes (breaking the expansion at runtime)
wrapProgram $out/bin/wipegame \
--run '${datadirCheck}' \
--run 'cd ${datadir}'
runHook postInstall
'';
meta = with lib; {
mainProgram = "wipegame";
description = "A re-implementation of the 1995 PSX game wipEout";
homepage = "https://github.com/phoboslab/wipeout-rewrite";
license = licenses.unfree;
maintainers = with maintainers; [ OPNA2608 ];
platforms = platforms.all;
};
})
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