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authoraszlig <aszlig@nix.build>2017-11-21 07:12:37 +0100
committeraszlig <aszlig@nix.build>2017-11-21 07:44:52 +0100
commitc474d05d7384a4c6f83e53de25fa5fe61f4497e4 (patch)
tree627313809d591ff683532a7008b38536e287459e /pkgs/games/humblebundle
parentaf83c63ef1926a7571943926fbbd08c6c129d737 (diff)
pkgs/build-unity: Add a saveDir attribute
This is used for sandboxing and instead of letting all Unity games
access the data of every other Unity game we now restrict it to its own
save directory only.

Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games/humblebundle')
-rw-r--r--pkgs/games/humblebundle/liads.nix1
-rw-r--r--pkgs/games/humblebundle/megabytepunch.nix1
2 files changed, 2 insertions, 0 deletions
diff --git a/pkgs/games/humblebundle/liads.nix b/pkgs/games/humblebundle/liads.nix
index 5b79ed9e..27725200 100644
--- a/pkgs/games/humblebundle/liads.nix
+++ b/pkgs/games/humblebundle/liads.nix
@@ -3,6 +3,7 @@
 buildUnity {
   name = "liads";
   fullName = "LoversInADangerousSpacetime";
+  saveDir = "AsteroidBase/LoversInADangerousSpacetime";
   version = "20160121";
 
   src = fetchHumbleBundle {
diff --git a/pkgs/games/humblebundle/megabytepunch.nix b/pkgs/games/humblebundle/megabytepunch.nix
index 9cd0a3de..04f715cf 100644
--- a/pkgs/games/humblebundle/megabytepunch.nix
+++ b/pkgs/games/humblebundle/megabytepunch.nix
@@ -3,6 +3,7 @@
 buildUnity {
   name = "megabytepunch";
   fullName = "MegabytePunch";
+  saveDir = "Reptile/Megabyte Punch";
   version = "1.12";
 
   src = fetchHumbleBundle {