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{ config ? null, pkgs ? import <nixpkgs> {}
, pkgsi686Linux ? pkgs.pkgsi686Linux
}:
let
configFilePath = let
xdgConfig = builtins.getEnv "XDG_CONFIG_HOME";
fallback = "${builtins.getEnv "HOME"}/.config";
basedir = if xdgConfig == "" then fallback else xdgConfig;
in "${basedir}/nixgames.nix";
configFile = if !builtins.pathExists configFilePath then throw ''
The config file "${configFilePath}" doesn't exist! Be sure to create it and
put your credentials in it, for example to use HumbleBundle games:
{
humblebundle.email = "fancyuser@example.com";
humblebundle.password = "my_super_secret_password";
}
'' else configFilePath;
mkBuildSupport = super: let
self = import ./build-support {
inherit (super) config;
callPackage = pkgs.lib.callPackageWith (super // self);
};
in self;
baseModule = { lib, ... }: {
options = {
packages = lib.mkOption {
type = lib.types.attrsOf lib.types.unspecified;
default = {};
description = "Available collections of games.";
};
};
config._module.args.pkgs = pkgs // (mkBuildSupport pkgs) // {
pkgsi686Linux = pkgsi686Linux // (mkBuildSupport pkgsi686Linux);
};
};
packages = (pkgs.lib.evalModules {
modules = [
(if config == null then configFile else config)
baseModule ./humblebundle ./steam ./itch ./gog
];
}).config.packages;
in packages // mkBuildSupport pkgs
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