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{ stdenv, fetchItch, unzip, mesa, xorg, libpulseaudio, libudev
, gtk2-x11, gdk_pixbuf, glib
}:
stdenv.mkDerivation rec {
name = "invisigun-heroes-${version}";
version = "1.5.30";
src = fetchItch {
name = "${name}.zip";
gameId = 25561;
uploadId = 208583;
version = "v${version}";
sha256 = "07iskccdmygnx70naaa3fcac1ayrhmq82cypddsnihc3gkw7rwrd";
};
unpackCmd = ''
${unzip}/bin/unzip -qq -d invisigun-heroes "$src" || :
'';
arch = if stdenv.system == "x86_64-linux" then "x86_64" else "x86";
executable = "Invisigun Heroes.${arch}";
buildPhase = let
rpath = stdenv.lib.makeLibraryPath [
stdenv.cc.cc mesa xorg.libX11 xorg.libXcursor xorg.libXrandr
libpulseaudio libudev
];
ssRpath = stdenv.lib.makeLibraryPath [
stdenv.cc.cc gtk2-x11 gdk_pixbuf glib
];
in ''
patchelf \
--set-interpreter "$(cat $NIX_CC/nix-support/dynamic-linker)" \
--set-rpath ${stdenv.lib.escapeShellArg rpath} "$executable"
patchelf --set-rpath ${stdenv.lib.escapeShellArg ssRpath} \
"Invisigun Heroes_Data/Plugins/x86_64/ScreenSelector.so"
'';
installPhase = ''
install -vD "$executable" "$out/libexec/invisigun-heroes/invisigun-heroes"
ln -s "$out/share/invisigun-heroes" "$out/libexec/invisigun-heroes/Data"
mkdir -p "$out/bin"
ln -s "$out/libexec/invisigun-heroes/invisigun-heroes" \
"$out/bin/invisigun-heroes"
mkdir -p "$out/share"
cp -vRd "Invisigun Heroes_Data" "$out/share/invisigun-heroes"
'';
dontStrip = true;
dontPatchELF = true;
}
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