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* chore(lib,client): fix build failures and update version bounds HEAD mastersternenseemann2020-12-252-3/+2
* add protocol message and message parsersternenseemann2019-10-311-0/+14
* add protocol mockup for multiplayersternenseemann2019-10-292-0/+123
* processTick now returns all changed objectssternenseemann2019-10-292-19/+31
* remove LocalMod switch to pure Id basted modificationsternenseemann2019-10-291-3/+3
* switch to lazy StateTsternenseemann2019-10-291-1/+1
* expand documentationsternenseemann2019-10-273-11/+73
* test insertMapKey instead of unused insertSeqsternenseemann2019-10-271-14/+3
* hlint suggestionssternenseemann2019-10-274-13/+12
* simplify object updatesternenseemann2019-10-271-29/+34
* internal rework of state handling and world updatesternenseemann2019-10-274-180/+246
* correct behavior of chainFunsternenseemann2019-06-011-2/+5
* use relation graph for gravity calculationssternenseemann2019-06-014-80/+113
* fix bug leading to not centered viewportsternenseemann2019-05-301-1/+2
* prevent insertSeq form overwriting an value thus computing it twicesternenseemann2019-05-301-6/+24
* use relation graph for collision detectionsternenseemann2019-05-303-11/+25
* switch from list to seq; simplify state updatesternenseemann2019-05-302-29/+35
* add UGraph Util and testssternenseemann2019-05-301-0/+49
* limit lifetime of projectilessternenseemann2019-05-242-34/+41
* add support for projectilessternenseemann2019-05-242-22/+58
* don't collect info about destroyed objectssternenseemann2019-05-221-2/+4
* re-add collision and add time scalingsternenseemann2019-05-222-6/+10
* generalize state updatesternenseemann2019-05-221-0/+13
* introduce Modification typesternenseemann2019-05-211-10/+21
* make all state types lens-enabled & implement zoomsternenseemann2019-05-211-10/+25
* integrate collision detection into game logicsternenseemann2019-05-201-3/+15
* structure documentation for Grav2ty.Simulationsternenseemann2019-05-201-2/+20
* implement own rotation and translation of hitboxessternenseemann2019-05-201-0/+20
* add first version of collision detection algorithmsternenseemann2019-05-191-2/+73
* allow for rendering-related storage in Statesternenseemann2019-05-191-3/+4
* split grav2ty into library and executablesternenseemann2019-05-182-0/+119