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grav2ty
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client-server
grav1ty
master
“realistic” 2d space game
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Age
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*
chore(lib,client): fix build failures and update version bounds
HEAD
master
sternenseemann
2020-12-25
2
-3
/
+2
*
add protocol message and message parser
sternenseemann
2019-10-31
1
-0
/
+14
*
add protocol mockup for multiplayer
sternenseemann
2019-10-29
2
-0
/
+123
*
processTick now returns all changed objects
sternenseemann
2019-10-29
2
-19
/
+31
*
remove LocalMod switch to pure Id basted modification
sternenseemann
2019-10-29
1
-3
/
+3
*
switch to lazy StateT
sternenseemann
2019-10-29
1
-1
/
+1
*
expand documentation
sternenseemann
2019-10-27
3
-11
/
+73
*
test insertMapKey instead of unused insertSeq
sternenseemann
2019-10-27
1
-14
/
+3
*
hlint suggestions
sternenseemann
2019-10-27
4
-13
/
+12
*
simplify object update
sternenseemann
2019-10-27
1
-29
/
+34
*
internal rework of state handling and world update
sternenseemann
2019-10-27
4
-180
/
+246
*
correct behavior of chainFun
sternenseemann
2019-06-01
1
-2
/
+5
*
use relation graph for gravity calculations
sternenseemann
2019-06-01
4
-80
/
+113
*
fix bug leading to not centered viewport
sternenseemann
2019-05-30
1
-1
/
+2
*
prevent insertSeq form overwriting an value thus computing it twice
sternenseemann
2019-05-30
1
-6
/
+24
*
use relation graph for collision detection
sternenseemann
2019-05-30
3
-11
/
+25
*
switch from list to seq; simplify state update
sternenseemann
2019-05-30
2
-29
/
+35
*
add UGraph Util and tests
sternenseemann
2019-05-30
1
-0
/
+49
*
limit lifetime of projectiles
sternenseemann
2019-05-24
2
-34
/
+41
*
add support for projectiles
sternenseemann
2019-05-24
2
-22
/
+58
*
don't collect info about destroyed objects
sternenseemann
2019-05-22
1
-2
/
+4
*
re-add collision and add time scaling
sternenseemann
2019-05-22
2
-6
/
+10
*
generalize state update
sternenseemann
2019-05-22
1
-0
/
+13
*
introduce Modification type
sternenseemann
2019-05-21
1
-10
/
+21
*
make all state types lens-enabled & implement zoom
sternenseemann
2019-05-21
1
-10
/
+25
*
integrate collision detection into game logic
sternenseemann
2019-05-20
1
-3
/
+15
*
structure documentation for Grav2ty.Simulation
sternenseemann
2019-05-20
1
-2
/
+20
*
implement own rotation and translation of hitboxes
sternenseemann
2019-05-20
1
-0
/
+20
*
add first version of collision detection algorithm
sternenseemann
2019-05-19
1
-2
/
+73
*
allow for rendering-related storage in State
sternenseemann
2019-05-19
1
-3
/
+4
*
split grav2ty into library and executable
sternenseemann
2019-05-18
2
-0
/
+119